I'm back, and I recently thought of some ideas for an era for rping, Either the Sengoku/Warring states era or the Meiji Restoration.
The Sengoku era was a period of constant conflict, social, and political unrest. It started with the Onin war and as the era went on many of the local lords known as Daimyos started becoming more independent and fighting each other to claim power. The era ended with the actions of three men, Oda Nobunaga, Toyotomi Hideyoshi, and Tokugawa Ieyasu. Nobunaga started the chain of events that lead to the unification of Japan, Hideyoshi finally unified Japan, and Ieyasu established the last Shogunate of Japan.
The Meiji restoration was the era that saw the end of the shogunate and the restoration of power to the japanese emperor, it also saw the power of the samurai being dismantled. The period saw the opening up of Japan to the rest of the world and the rapid industrialization of Japan.
My idea would be only one of these ending up a time era, Sengoku would be more japanese centric whereas the Meiji restoration could be more open to foreign characters. Also I'm fully aware Sengoku could turn into the assassin's being ninja, still would be cool. Another noteworthy thing is there technically was a game set in the Sengoku era, but it was a weird card game rpg for mobile devices.