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 Daniel Fink | Assassin

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TheDanx
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PostSubject: Daniel Fink | Assassin   Fri Jun 27, 2014 1:03 am

Name: Daniel Fink

Age: 24

Affiliation: Assassins, though worked for Abstergo entertainment

Appearance: Daniel is a tall man, although not overly tall. He has short parted dark-brown hair and blue-green striking eyes, although he has slight bags just like the rest of his family. He has a small amount of freckles although he has one smack-bang in the middle of his chin that can sometimes irritate him. When Daniel was young he was very strong and muscly and still is at his current age.

Daniel generally wears fairly bland and regular clothes. He usually wears a white, grey or black jumper with a similarly bland coloured top. He wears black or deep blue jeans and black Nike freeruns or vans.

Personality: When Daniel was growing up he was a very shy person, his parents used to say that with the amount that Daniel didn't talk his sister made up for as a chatterbox. Although he doesn't say or talk much once you get to know him he can start to become more social, although he can still be kind of reclusive

Favourite Weapons:
- Silent Customised M9 | Daniels M9 is extremely helpful in stealthy missions when things get a little hot. Daniel tries to avoid killing as much as possible so he also uses his
- Tazer
- Silent Customised MP9 | This MP9 has a foldable grip and sight, and also a retractable stock.
- Customised HK416 | Daniels HK416 is similar to an M4-Carbine. It is modified with a shorter barrel, with space on the side for a suppresor if needed. There is a foldable grip and an ACOG sight.
- Customized M2000 Intervention | This sniper is used for assassination missions and the like (yes it also can have a suppressor)
- Hidden Blade | Daniel doesn't use this much in battle, but it was handed down to him for generations and he wears it wherever he can.
- Iphone | Daniel is very good with technology and he can use his phone as almost a watch dogs type of weapon (OP? Ill try not to use it whereevery i can, just thought it might be interesting).

Strengths:
Strength | Participating in a large amount of sports as a kid like gymnastics, swimming and football Daniel was a strong kid, he didn't even lift
Speed | His strength also helped him with his speed and he his quick in a getaway
Climbing | His strength also allowed him to climb extremely well and when he trained in parkour as an assassin he was extremely proficient at it.
Technology | Daniel is extremely great at technological things, he can easily hack into and abstergo server or help in a getaway in a watch dogs kind of manner.

Weaknesses:
Stealth | Daniel isn't exactly a light footed man, and he isn't great at sneaking into places, although he can use his climbing skills quite well for this.
Shyness | Daniel doesn't like working with other assassins and generally just likes doing missions on his own

Background:
Daniel was born into an average family though went to an expensive private school in Melbourne. He was a great sportsman and was very interested in technology and most of all abstergo entertainments games. He applied for a job in Abstergo Entertainments Australian branch, and eventually made his way to the one in France. At this point they were researching sample-17, Edward Kenway for use in their next game in the pirate era.

At some point at his time there he noticed his stuff in his office computer wasn't exactly how it was organised. After doing some digging he noticed that this new arivee at the Abstergo offices had hacked into his computer! Enraged he confronted him and asked him what he had been doing looking at his files. The worker told him that someone from IT told him that he was supposed to send some file to a courier downstairs, though Daniel had no clue about this. Daniel let this slip by and continued to work until the hacking by Daniel had been caught, and Abstergo had to go into a lock down. The workers were trapped into their rooms and Daniel couldn't go and talk as to what this new worker was actually doing. Eventually there was reports of a break in at this workers office and the man was killed. Daniel was moved back upstairs and he straight away went and talked to this new worker.

The worker told him everything that he had done, about the assassins and the templars and how the assassins had contacted him telling him to keep on hacking finding out more evidence for them. Daniel realised Abstergos treachery and helped the worker with his hacking. Eventually he contacted the assassins and he was told to make his way back to Australia and help out the assassins there and hack into his old workplaces hard-drives and servers. He did this and he greatly helped out the assassins there. Eventually Daniel quit his job and started to work more and more for these assassins he had helped so much when at Abstergo.

He is also a distant relative of the assassins Edward and James Fink and discovered this in talking to him on the Jackdaw when working for sample 17 in France for Abstergo Entertainment.
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PostSubject: Re: Daniel Fink | Assassin   Fri Jun 27, 2014 4:21 am

Sorry but WAY too OP, and unrealistic. one primary weapon and one secondary is realistic, but that many weapons is impossible. I will allow this if not all weapons are used, and you logicly swap them (Such as returning to base and exchanging them) I also love the idea of the iPhone, just as long as its not Watch Dogs level awesome, go ahead.

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PostSubject: Re: Daniel Fink | Assassin   Fri Jun 27, 2014 8:27 am

Yeah the weapons were meant to be a part of his armoury. He can only really wield one of the weapons at a time, and only the M9, MP9 and tazer can be held and used in public, as they are the only guns that would be able to fit underneath his jacket. The other weapons will be held back at base for swapping and would not be allowed to take on missions within public eye IE: the Abstergo raid some of the guys are doing in The Revolution RP, although if i managed to slip bye unseen i might be able to provide sniper support from an adjacent rooftop.

With the phone I think something basic like turning on and off lights for stealth, distracting guards and maybe changing traffic lights? Nothing as major and directed so much to the enemy as blowing up steam pipes, blowing up guards grenades or jamming their comms.

Other than that cheers for reading this and thanks for the accept!
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PostSubject: Re: Daniel Fink | Assassin   Fri Jun 27, 2014 4:57 pm

Well in that case I approve the heck out of this Very Happy

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PostSubject: Re: Daniel Fink | Assassin   Fri Jun 27, 2014 7:46 pm

Cheers!
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